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Master the Art of Grading

Understanding grading standards is essential for every collector. Use this guide to evaluate your comics and cards with confidence.

The Grading Scale

10.0Gem Mint

Theoretically perfect. No flaws whatsoever. Extremely rare.

9.9Mint

Nearly indistinguishable from a 10.0. Only the most minute, nearly imperceptible manufacturing defect allowed.

9.8Near Mint / Mint

Nearly perfect. Allows for negligible handling or manufacturing defects. A spine stress line must be invisible to the naked eye.

9.6Near Mint +

Very well preserved. May have several minor manufacturing or handling defects. Example: A tiny corner crease or a couple of very small spine stress lines.

9.4Near Mint

Excellent condition. Minor wear and small manufacturing/handling defects allowed. Slight stress lines or very minor corner blunting.

9.2Near Mint -

Still very sharp. Allows for some very minor wear. A few stress lines, slightly more corner blunting than 9.4.

9.0Very Fine / Near Mint

Clean and flat. A few minor handling/manufacturing defects. Slight fold or crease, but nothing major.

8.5Very Fine +

Fits between VF and VF/NM. Attractive but with a few more defects than a 9.0.

8.0Very Fine

An attractive collectible with a moderate defect or an accumulation of small defects. Minor cover wear, creases, or dimples.

7.5Very Fine -

Above average. Moderate wear is becoming more apparent. Flatness may be slightly compromised.

7.0Fine / Very Fine

Above average. A major defect or accumulation of small defects. Spine roll, corner wear, or slight staining defined.

6.0Fine

A copy with a major defect and several minor ones. Noticeable wear but still pleasing. Minor spine roll, corner creases.

4.0Very Good

The average used comic. Significant wear, creases, fading, or discoloration. Book is complete and readable.

2.0Good

Heavily read. Major defects like tears, creases, stains, and detachment. Still complete.

Common Defects

Spine Tics

Spine Tics

Small, hairline creases on the spine, often near staples. 'Color-breaking' tics (showing white paper) are more severe than non-color-breaking ones.

Foxing

Foxing

Brownish-red or yellowish spots on the paper caused by mold or oxidation. Common on older books.

Marvel Chipping

Marvel Chipping

A specific printing defect from the late 50s/early 60s where a dull blade caused tears/chips along the right edge.

Corner Blunting

Corner Blunting

When the sharp corner of a comic is impacted, rounding it off or creating a soft impact crease.

Sun Shadow / Fading

Sun Shadow / Fading

Loss of color intensity due to exposure to light. Often uneven.

Staining

Staining

Discoloration from foreign substances (water, oil, coffee, etc.).